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Hi, I  am doing a Minecraft 2D game in godot, but using C++ and GDextension.

For now  this is my progress: https://github.com/Ticoloi/Papercraft-godot-4-C- . 

How do you save your chunks? I use a dictionary, buuuut I  am thinking to use a Array (or vector)  instead.

I know this project was made  like 3 YEARS ago, but I am interested in getting some tips and help (making a boxel game is not easy).

 Now washed

Yes

Nostgila?

Did i spell it wrong

yes

my highest record of falling is 19740 on the y axis and i still dont know why y is inverted cus it should be -19740 but its not. also im supprised that they are not a single floating point error down there

(1 edit)

p a p e  r   m i n e c r a f t

griffpatch?

 yea

can you make a version that doesn't require OpenGL?
I mean, I know you're using Godot, and I don't know if you can make it, since my driver OpenGL version is 1.1 💀

How old is your computer to only support OpenGL 1.1??? Anyway no I can't.

It's literally 23 years old.

younger than mine

mine is a windows 10 and i feel so bad that im gonna have to switch to w11 

I have windows 10 intil i broke it 😭

Block

Why are people still commentin' on this-

Windows error

What. 😐

bn

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